Plan
- Where will you share this adventure?
- How much time will you take to play?
- What strategy will you use to guess?
- How can you think of something that might be hard to guess?
Do
- Select one person to go first. That person should think of an object.
- The rest of the group then asks yes or no questions about the object.
- The group can ask up to 20 questions (including guesses). If they cannot figure out the object in 20 questions, the person thinking of the secret object wins!
- If someone does guess the object correctly, it is now their turn to think of an object.
Review
- What do you know now that you did not know before?
- What strategy did you use to guess?
- How successful were you guessing what others were thinking of?
- If you were to play this again, what would you do differently?
- When would it be fun to play this game again?
Keep it Simple
- Help youth to think of objects by working together to create a list of potential objects. Put these objects in a hat and have youth pick an object at the start of their turn.
- Do not limit the number of questions to 20 – you can use a higher number, or keep asking questions until the object has been guessed.
Take it Further
- This game can always be taken further! Create rules around what the object could be – Scouting-related choices are always good!